Finally, it’s here! If your summer was anything like mine you played a lot of hours of the unique and addicting roguelike Enter the Gungeon! If the 180+ guns were not enough for you (or you just understand that all good roguelike’s need tons of loot), fear not! The Supply Drop Update is live today, and TOTALLY FREE for current Gungeoneers! Don’t own the game yet? No worries, Get it now on Steam HALF OFF until January 30th!
The new update includes:
33 New guns and items
Nearly 200 new rooms
7 New enemy types, including Keybullet Kin
New third floor boss, the Mine Flayer
Pasts and alternate costumes for both secret characters
Save and Quit at the end of each floor
A new NPC, Challenge Mode, shrines, a new companion, and more!
Numerous bug fixes, item balancing, and quality of life improvements
I know what I’ll be doing this weekend! Happy Gaming Friends!
Looking for a great, original space action shooter available on PC, Consoles, and IOS? Well then my plasma pistol wielding, astro-exterminator friend, it’s time to rise to the occasion, and become… The Bug Butcher!
Your chunky space transport slowly touches down on a wintry planet, you know this will be just another day at the office. Maybe a science research project had gone horribly wrong, maybe someone touched a glowing meteor, or maybe it’s was just a really bad alien moth problem… but no matter what, the cold metal of the plasma pistol in your hand will soon be glowing hot with the hazy blue inferno of battle! Someone has called you; Someone has called The Bug Butcher, and that means that you were their final hope, their only chance… you won’t let them down!
The setting is not essential to the gameplay or story, as the game is an arcade shooter at heart. Nevertheless, the backgrounds and visual elements are compelling and creative additions to the world of The Bug Butcher. The player progresses through various levels of a remote outpost, seeking to exterminate the alien vermin that are attacking. All the enemies, weapons, and levels possess a certain cartoon/sci-fi element, reminiscent of a “spaceman spiff” sort of vibe. Each new area of the outpost has different environmental elements and new enemy types that require specific strategies and attack patterns to conquer!
As could be expected from an arcade shooter, there is no real storyline progression but the story isn’t really crucial to the game, since it really is just a reason to shoot alien bugs with energy weapons. Then again, who really needs much of a reason to shoot aliens? Cause you know… some aliens are just dicks. The game has a satisfying amount of new environments and levels without being distracting or reducing the focus on gameplay. The game is half a zany cartoon and half shoot-em-up. This combination is a perfect balance of both and makes for a simple, compelling, and at times humorous adventure. It’s well worth checking out.
The Bug Butcher has humorous dialogue scenes and awesome cartoon graphics, but at its core, it’s a high score chasing, combo building, bullet blazing arcade game! The game mechanics are simple; the hero can walk or sprint back and forth, but can only shoot up, while enemies have a tendency to bounce, fly, or fall down, attacking from above. Some enemies split, some follow paths, and some can’t be slowed by bullets, causing various combinations and patterns to form, which are unique to each level. This creates a sense of fluidity and keeps the player learning and forces them to get better.
The game does feature an in-game currency which is used to buy new weapons, upgrades, and perks. Progressing through new enemy types unlocks new weapons which help with the increasing difficulty of the levels. Rockets, lasers, Gatling guns, and even a “lightning gun” are all at your disposal when facing the galactic hoards. Also for your use are speed boots, invincibility, ice bombs, and homing missile packs to level the playing field when backed up against a wall (or the floor!).
Difficulty: challenging but attainable.
If you’re into climbing the high score chart and achieving 100% on every level this is a good game for you. Building combos without getting damaged will build your score multiplier, which you will have to rack up pretty high to achieve 3 stars on each stage. Every level is a multi-faceted challenge. If the alien insects don’t kill you, every level has a timer that exterminates everything in the chamber when it hits zero (including you!). The player must balance speed, attack, and defense to master all 5 floors of the complex.
One complaint personally is that the game is not terribly long. It is highly repayable, especially for those who did not get 3 stars on the first go at each level. There are 5 floors, with 6 levels each, the last of which is always a boss fight. with only 30 levels, each of which have timer that is less often less than 5 min, presumably a skilled player could finish the game in around 2 and a half hours. This is my only complaint.
If the game is too easy or too hard, you can switch to any of 3 levels of difficulty at any time. Conquered all levels at 100% on normal? Seek those golden medals of mastery on hard mode for a real challenge! Don’t like fighting alone? If you’re playing on PC you can battle against friends too! Unfortunately the current IOS version of the game does not have a multiplayer mode, but hopefully they will add this in an update.
The Bug Butcher is available on Steam for $8, and IOS/Android, for $4. The game is not super long but, still well worth the price. If you love arcade shooters, I recommend you check this one out. I’ve really enjoyed my time playing it and will keep it around on my phone for when I need to kill some time (and consequently, some galactic vermin!)
Freedom has never seen so many explosions and iconic heroes!
Whether you are feeling particularly patriotic this election year or completely cynical about the USA, Broforce has some freedom for everyone! Broforce celebrates the many iconic heroes of classic American action films, while also poking a bit of fun at neo-Conservative military policies around the world.
The ultra patriotic game is developed by indie studio Free Lives and Published by Devolver Digital, and like essentially everything Devolver publishes, this game is great! As a lover of action arcade games, I personally really enjoyed Broforce’s use of chaotic explosions and punchy fast-paced action. The massive array of movie based characters will ring particularly true with those of us that grew up watching Tom Clancy movies and 80’s/90’s classics like Indiana Jones, Terminator, and Rambo (IGN’s full satirical character list here). Broforce is simultaneously a celebration of cinema while a critique of politics.
Setting: 3rd World Nations Void of Innocents. The world of Broforce is essentially a satirical take on the USA’s historical treatment of 3rd world countries. Of course, the game starts off in Vietnam with the super-archetype Rambo (Rambro in Broforce) taking on terror and bringing a full clip of freedom. After that, the game progresses through a series of levels in different environments with various dangers and bosses gradually increasing in difficulty I think the best addition to Broforce was the addition of otherworldly levels. After taking on the Anti-American masses of earth our heroes are called upon to deal with an apparent alien invasion. This comes with playable character variations of Ripley and Predator. The Broforce will battle through the heart of the hive, roasting xenomorphs and face-huggers till they reach the giant alien boss!
The hive is not the final challenge. If incinerating giant aliens with Chuck Norris and RoboCop wasn’t dramatic enough, the final stages bring our heroes literally through Hell! Terrorism is the Devil’s work, and that tricky bastard has to be dealt with, AMERICA STYLE!
Gameplay: 3-Button, arcade pandemonium. In regard to controls, Broforce is reminiscent of classic 3-button arcade games, with a fire, melee, and special attack for all characters. Though some characters do have unique abilities, they are all controlled with 3 buttons, which makes fighting simple and easy to learn. Everything in the environment can be destroyed which allows for some strategy in how the player takes down enemies, though if not cautious, this can lead to mayhem quickly as huge craters and crumbling buildings make a dangerous battlefield for both hero and villain.
Personally one of my favorite parts of battling through Broforce was how many new characters there are to unlock along the way. The gameplay reminds me a bit of Super Crate Boxsince every life acquired (or lost) immediately switches the player to a new character. The player is constantly gaining and losing lives, the whole time cycling randomly through a large catalog of action heroes. I do wish there was some way to gain shields, armor, heal, and gain strength as you progress… Broforce simply is not that sort of game. It is likely that the player will die often and randomly in huge explosions, flying buzz blades, falling buildings, flaming fuel tanks, and hails of stray bullets…which brings us to our next section…
Difficulty: A Bit Crazy, at Times, Random. Broforce can be insane! The randomness of Broforce makes the combat fast-paced and exciting, but it can also be what makes the game difficult. Some weapons can sometimes be more dangerous to the player than the enemies, and since you can’t pick the character you are using it can be a bit frustrating. OP weapons combined with the ability to destroy ALL the ground under you at any time can make YOU your worst enemy (especially in co-op games with several heroes destroying everything!) If you can embrace the randomness and chaos, though, Broforce is a great rush of ultra-patriotic adrenaline!
The Bosses in the game are equally exaggerated as the heroes and are a load of fun to take on. These deadly encounters often turn the heat up to 11 and blast everything they can; often taking a bit more planning to take out than the generic terrorist goons. The game’s most notable increase in difficulty comes with the arrival of the Alien and Demon bosses, which ramp up to an epic final boss battle with a super satisfying final boss take-down!
If you like arcade action pixel games then Broforce should be on your Christmas list this year. It’s available on Steam and PS4 for 15 good ol’ US dollars! For the amount of FREEDOM packed into this US fueled hell-storm it’s well worth the price!
Now get out there and liberate some terrorist filled nations! FOR DEMOCRACY!
With the massive surge of rouge-like games flooding Steam, it might be hard to find the best ones. But fear no more! It has officially been confirmed, Enter the Gungeon is what you’ve been waiting for!
Enter the Gungeon is an arcade style, rouge-like, dungeon crawling game available for PC and PS4. It’s developed by Dodge Roll Games and is published by Devolver Digital. Like practically everything that Devolver publishes, this game is AWESOME! I’ve been playing EtG almost constantly since I bought It this summer, and after 60+ hours of dungeon-crawling, dodge-rolling action I still have a fat stack of items and guns to unlock! The game is hugely fun solo and even better co-op. One of the great appeals of this title is the sheer number of unlockables available to the player. With 180+guns and 150+ items to discover and wield, each delve continues to be interesting and new.
As per my usual review style, I find it helpful to break my experience down into three categories; setting, gameplay, and difficulty. Though there are certain elements that are consistent in all good games, some games are awesome due to their adept use of dialogue and storytelling (such as Kentucky Route Zeroand Bastion), while others excel at having intrinsically fun gameplay mechanics. Enter the Gungeon has a bit of everything + more gun puns than you thought existed!
Setting: dungeon crawling as you have never seen before!
The setting of EtG is especially interesting because it is both familiar and new. The game takes the familiar idea of the procedurally generated dungeon and adds guns to EVERYTHING! Almost all the loot that your character will find in each delve adds guns, ammo types, mags, bombs, etc… to your arsenal. The combination has perfect synergy. With a gun-themed dungeon, there are hilarious gun puns at ever turn. Even the enemies you fight are mostly bullets and guns that have been re-animated by the mysterious powers of the Gungeon! You can use “bullet time” and “Shotgun Coffee” to get the upper hand in tense situations. Or try using “Gundromona Strain” with the “Ring of Triggers” for a heavy damage tactical advantage! The Gungeoneer’s weapon choices are equally punny and awesome! Wield “Makarov“ (The People’s Gun!) or the “Budget Revolver” for affordable options. For Supreme firepower pick up the “Machine Fist” or the “Shotgun Full of Hate!” + Tons of iconic guns like “Void Marshal” (Han Solo), “Heroine” (Samus Aron), “Mine Cutter” (Dead Space), and “Deck4rd” (Blade Runner).
Each character has a reason that they are in the Gungeon looking for the ultimate loot, the gun that can KILL THE PAST! This is awesome because it’s kinda a quirky idea, but also because everyone in real life has something that they would go back in time and change. It is a noble goal, but do you have what it takes to conquer the Gungeon?
Gameplay: Shoot and dodge with 180 + guns
As is true with many roguelikes, EtG has loot, loot, and more loot! Most of which has to be purchased before it’s added to the pool of randomly available treasure on each individual delve. It’s a ton of fun to collect more wild and crazy weapons and items the longer you play. This awesome element of looting and shopping combined with the actual gameplay of fighting enemies is near perfect. The gameplay is basically just a matter of timing dodge-rolls under patterns of bullets while mastering each random weapon you’ve picked up on the current delve. Since this is a bullet-hell game dodging can be the hardest thing to nail down on your way to Gungeon mastery, especially when it’s boss killin’ time!
Of course, these are just the basic mechanics and each delve will evolve its own strategies and challenges as you pick up unique items and weapons. Arguably this is the best thing about roguelikes; each run changes and evolves as you play it.
Difficulty: After Lvl 1 all bets are off…
EtG certainly has a learning curve. I’m not going to say it’s as hard as some other “hardcore games” that punish players brutally for every mistake, (like Darkest Dungeon) but as you descend to deeper and deeper levels the game will ramp up difficulty sharply. Cleaning floor 1 for me personally is a cake walk after 60+ hours game experience, but after walking onto floor 2 things can go incredibly well or start to take a turn for the worst. Since so many elements of each dungeon are randomly generated rooms, they can be super easy or throw 4 waves of enemies at the player as early as the first room of a delve. I would not say that the game is RNG heavy, though there are a lot of random variables. Though there is a lot to learn with gunplay, the really important skill for Gungeon survival is learning to dodge and maneuver so you don’t take damage. Because of the insane spray of bullets that often build up deep into floor 3 and on, this can become quite difficult.
Some gamers have questioned if the game is too hard. I suppose this is a matter of opinion. Even though I personally have never beaten the last boss nor assembled all 4 pieces of the bullet for the gun that will kill the past, I’m not dissuaded from playing the game still. I feel confident that with practice and persistence I’ll reach much further goals in my future Gungeon crawls, + have a ton of fun!
Enter the Gungeon is an incredibly fun game, playable single player or co-op with 1 friend. Both modes are incredibly entertaining and well crafted. With hundreds of guns and items to find + challenges, achievements, bosses, NPCs, secrets, and hidden items, EtG will keep players entertained well into this winter. And for those who have been playing for a while, sometime this fall EtG is getting a huge free update:“The Supply Drop Update”!!!!!
Enter the Gungeon is available on PC through Steam and the Humble Store, as well as on PlayStation 4 for $15. You will die often, but trust me, this one is worth it!
The last decade has brought an amazing amount of high quality indie games to PC and consoles, providing a vast variety of games to pick from. But sometimes you might want something a little different than the many “pay-to-win” mobile games available when you are on the go. The struggle is real when it comes to finding great quality mobile games that are complete in themselves and that don’t lean heavily on in-app purchases to be fun. Everyone knows that Minecraft has had a mobile edition for quite some time now, but here are a few that you may not know about. This is my list of the top 5 best indie games that have pocket editions, so you can take these high quality games with you when you are waiting in that long line at your next concert or convention.
Downwell gets the first slot on this list for a few reasons. first of course, it’s just a really great game that I think more people should know about. But secondly, it’s the perfect mobile game due to its fast pace and simple gameplay. Though sometimes it is nice to have a more complicated gaming experience on mobile, or perhaps a narrative based adventure, for those times that you need a quick burst of bullet-shoe, high-score, well-diving action Downwell has your back. Perfect for waiting in lines and killing time, but still a compelling game for Saturday night. Downwell is a simple game to learn, and truly a challenge to master. Any arcade game lover needs to go get addicted to this ASAP! It is available on on IOS and Android for $3
2. Crypt of the NecroDancer
WOW. This game is so unique and clever that I tell people often to check it out on the PC. Now that it’s available on IOS you can take the dungeon-crawling dance party with you! This one will be harder for people with smaller phone screens, but this shouldn’t be much of a problem since every phone these days looks like an iPad Mini. Even so a larger screen will be helpful as you have many enemies and items to view the farther each run takes you. Essentially this is a rouge-like that is played to the beat of the music. There’s a good number of items and weapons to discover along the way to dance-move mastery! Crypt of the NecroDancer is extremely well made. This title is currently available on IOS devices for $5.
Bastion brings a gaming experience heavy in environment and brilliant story telling. The hero is accompanied in his journeys by a narrator who speaks about player in 3rd person, recalling your past while also commenting on present actions. This is tricky story telling medium that Supergiant Games nails in this title. Bastion is great because it actually transfers over to mobile pretty naturally. As with other titles you will need to have a decently sized screen for optimum gameplay, but Bastion should play well on most mobile devices. It’s a lot of fun, and tells a moving and beautifully imaginative story. The experience is well worth the low price of $5 on the apple app store, especially since on Steam it’s $15.
Transistor is another title from Supergiant Games. This title takes place in a sci-fi, almost cyberpunk universe, and like Bastion, Transistor also has a great aesthetic and brilliant storytelling. In a world where people’s consciousnesses can be downloaded, city covers all you can see. The player takes the role of “Red”, an unlikely enemy of the government who escapes execution with an unexpected friend, a circuitry sword that is occupied by the consciousness of an old friend. The game can be played in real time, or in planned out turns where Red uses her highly customizable array of moves and weapons to take out her enemies in the most efficient way possible. Transistor truly is a unique game that borrows very little from other titles. Transistor is the most expensive game on the list at $10, but Supergiant Games seems to keep their games the same on mobile devices as on PC, so it’s still kinda like getting 50% off, as it’s priced at $20 on Steam.
5. Don’t Starve
Don’t Starve is a brutal, crafting survival game set in a Gothic/Victorian setting. This game is both addicting and maddening. It’s very different from the other games on this list as a standard game of Don’t Starve often takes a long time, and being a rouge-lite game with no linear narrative plus perma-death, it is less fitting for killing time and lifting boring moments, but is better for sitting down for longer periods of time to focus on it. The PC version of Don’t Starve has been out for some time, but if you haven’t enjoyed the brutal sanity draining adventure yet this is a great way to try it out. There does not seem to be any additions to the pocket edition yet (no “Reign of Giants”, or “Don’t Starve Together”), but but hey, you can play in an airport now. As with the other games, the pocket edition is much cheaper at $5, as it’s $15 on Steam.
That’s my list of my top 5 indie games with pocket editions. I know there are some other good ones out there too, but these happen to be my personal favorites. If you have a different favorite indie title with a pocket edition leave a comment, or let us know on our Facebook or Twitter page!
Luftrausers is an excellent arcade game created with modern and classic game elements. when I looked at my Steam library I discovered I’ve logged 23 hours of flight time in this great retro shooter. That may seem a bit high for a simple arcade game, especially one that has no level progression, but that’s one of the great things about Luftrausers, it’s beautifully simple and like a good song that gets stuck in your head, it just works. The college semester I bought this it became my go-to homework break activities. This punchy fast-paced shooter is great to jump in and burn through 20 lives or so in search of that high score you’ve been chasing. Every play is a kick of WWII arcade nostalgia and adrenaline.
Story & Setting – The Wrong Side of History? The setting of Luftrausers is not really part of the gameplay at all. The game is a sort of playful nod to all those rumors and stories of WWII German war inventions and science experiments. You play as the German super weapon taking down the faceless hoards of the Allied powers. Though this seems to be the setting of the game, there is no story beyond that, just hours of bullet hell arcade action.
Gameplay – True Arcade Simplicity. As I mentioned before, the gameplay is very simple, even minimalist. This seems to be an intentional return to true arcade roots; the player uses two directional steering, one fire button, and one thrust button. Some more modern game elements are present though as well such as achievements that you must complete to unlock new ship components, which you can mix and match to fit your particular fighting style. Though the gameplay is simple, it’s compelling. You mostly are trying to out shoot larger enemies while tearing through swarms of small planes to keep your multiplier up to score those big points!
As I mentioned before there are many different weapon and body types to choose from. This is great because it makes gameplay custom to each player and also gives you goals to work towards as you work to unlock each one. The different combinations make for exciting and sometimes bizarre combat situations, making gameplay different with each new combo.
Difficulty – Easy to Learn, Difficult to Master. The difficulty of this game starts relatively easy, and grows steadily harder the longer your plane stays alive. On each run until other experimental planes show up followed by massive blimps filling the skies with bullets. This will eventually be extremely hard to survive though the opportunity for a higher score accompanies this new level of danger. If you do not feel challenged enough, you can also activate SFMT mode, and really punish yourself for playing with brutal and near impossible odds.
To sum it up, Luftrausers is a great game that deserves attention from arcade shooter fans of all kinds. It makes for a great game to compete with friends for high scores. My brother and I went back and forth for a long time competing for that top spot after the other would beat the old best score. With a current play time of 23 hours, my highest score is currently 34,875 points. If anyone has a better one let me know on the blog or through our Facebook and Twitter accounts! The game can be purchased on Steam or directly from the website for $10.
Darkest Dungeon is a game about making the best of hopeless situations. It’s a Gothic style turn based RPG, that not only explores the challenge of nuanced battle strategy, but also deals with the stress and trauma your heroes suffer as they drive back terrors in their assault on, The Darkest Dungeon!
I have personally become a bit obsessed with this game. Aside from the occasional arcade shooter, it’s about the only game I’ve played for the last month. Darkest Dungeon is not a game for the causal gamer. I am always up for enjoying an atmospheric, Zen-like gaming experience like Alto’s Adventure, Monument Valley, and Fez, this however is not one of them! It takes a great deal of time and strategy to successfully complete the various dungeons available, while meanwhile preparing for the future final challenges. It will test your strategies brutally and swiftly punish any mistakes.
Story/Setting– Gothic Lovecraft This is one of those games that has a brilliant narration that plays in the background as you succeed or fail your missions. It’s somewhat reminiscent of the narrator in Bastionin that the narrator serves as much as an environmental ambiance as he does a means to further the story. I personally really enjoy the dramatic overtones of the game and it fits well with the theme of overwhelming darkness and despair.
The actual story it’s self is not played out in real time, but rather is more the story of how the insidious madness of the void has grown to how it is when you arrive. At the entrance to each boss (which there are quite a few of) the payer gets a narration that begins a story of how this boss came to be. All boss stories have 3 parts as bosses must be fought 3 times (easy, medium, hard versions), and this forms the structure to most of the story of the game till the end. There is however an equally interesting and ever changing story of your own personal experience in DD. What I love about this game is its attention to detail. Each hero has positive and negative quirks (like heavy drinker, or warrior of light, etc…) which give them a special uniqueness. Random events trigger after most quests, and while in the dungeon heroes have virtue checks that will cause them to become either afflicted with damaged mental/emotion states, or draw out best in them, causing them to become powerful, courageous, stalwart, etc… This gives every run its own story, and things even take place back in the relative safety of The Hamlet while you are gone. All this adds up to make for a great gaming experience that feels both personal and natural.
Gameplay– Nuanced Battles in 100’s of Different Encounters. To finish the final quest and defeat the most difficult dungeon will take many hours of preparation to level up at least 1 strong 4 hero party, and after that it’s not even a guarantee that you will succeed. After each dungeon crawl 1 week has passed. For me personally I take on average 1 hour per week (including both preparation and the crawl itself), though I do tend to think and strategize longer than other players likely do. I know the final battle is possible to complete in less than 100 weeks as veteran players have been challenging each other to complete it in 72 weeks. I am at week 85 right now and do not see myself beating the game in less than 100. The length I think is excellent though as there are many details to attend to in each individual dungeon crawl, but the whole time there is a sort of “macro game” you are playing of managing and altering leveled heroes to prepare for your final assault. It is a long run to work your way through the whole game, but it’s designed to challenge the player to do just that, and there are always bosses at every difficulty level to fight to keep things interesting.
The actual gameplay mechanics are excellent. It is incredibly well balanced, and really forces you to think about skill and class combinations, as well as the party’s resistances and initiative (called “speed” in DD). It is possible to both make a party that always stays in the same slots, and to make a party that is highly mobile and adaptive; the player must decide which is best for each situation. Heroes that reach 0 HP are on “Death’s Door” and have a “deathblow” check every time they receive DMG. This creates tense moments, narrow escapes, and realistic death counts.
One thing I love about this game is how unique and imaginative some of the classes are. Classes like the Leper, Plague Doctor, Antiquarian, Abomination, and the Grave Robber are some examples of characters you don’t often see in many other games. As many other RPG games do, this one takes bits from history, mythology, and religion to make it’s world and lore. Darkest also takes a heavy dose of H.P. Lovecraft influence as well and serves as the main theme for the whole game, though it is set in a Gothic world rather than the early 1900’s, as many Lovecraft stories do.
Difficulty – Sometimes, Victory is Retreating Safely. No matter how you look at it, this game is really hard. Maybe not like bullet hell 80’s arcade game hard, but more like really hard strategy with heavy RNG. It will cause any gamer to grow and adapt to its volatile nature, and makes one second guess their own style and battle plans. One of the main complaints I’ve heard about this game is that it rely too much on RNG and that bad luck can overcome any hero party. This I partially disagree with. Though it is true that bad rolls can cause devastating losses, the game gives the player a great deal of information about the percent chance of almost everything your hero’s will attack or defend against. It is true that the game gives no info on enemy DMG and ACC stats, but after hours of gameplay you get a pretty good feeling of how most attacks can fair against different parties.
Since the player only gets detailed stats on their own heroes and not the enemies, it feel realistic in that way, since you often know much more about your troops than your opponents. The only hero stat that I would really like to see is the hero change to pass their virtue check when tested, and to my knowledge, it is not displayed anywhere even though you can modify it with trinkets.
Though the gameplay mechanics in DD are very good, this really serves as a strong foundation that makes the strong emotional impact of this game possible. The overwhelming feeling of darkness and despair creates a drastic contrast to the rare moments of heroic victory and virtue. when several heroes are “selfish” or “irrational”then that last one becomes “Courageous” and leads the others to victory with CRITs, party buffs, and stress heals, it feel so much more meaningful! The struggle against terrible evil in this dark fantasy game feels perfect for an Eldritch horror style RPG. If you like RPG games or H.P. Lovecraft games this is one you don’t want to miss.
It is available on Steam and recently was added to PS4 for $25. It’s well worth it! Also check out the developer webpage!
“Return! Claim your birthright! And deliver us from the ravenous clutching shadows of, The Darkest Dungeon!!!”
Well friends, the Steam summer sale is finally here! I’m always super excited for this time of the summer and look forward to it for a long time. Steam is cool cause there are other sales throughout the year that are really great, but when you see titles at 75% and 80% off it’s a whole new level of awesome. I’ve only bought a few so far but I have my wishlist all lined up and ready to go. Here is my top ten currently. Though I may change a few around near the bottom, the first 5 I’m really excited to play!
3. Enter the Gungeon
6. Dungeon of the Endless
7. The Banner Saga
10. Hyper Light Drifter
This is what I planing on playing this summer and those which I do I’ll be putting out posts about my personal gaming experience along with screenshots, links, and other interesting things I find and want to share. It may take a little time before I get too many hours of these in though as my current obsession is taking up a lot of it; that being Darkest Dungeon. I’ll be putting out a post about that game shortly so I won’t go on about it here other than to say if you are an RPG fan and/or you like H.P. Lovecraft you really should get this one ASAP as it is on sale till the 4th of July.
I always love recommendations and would love to hear how you liked any of these titles. Feel free to leave a comment or message us via the contact page. Happy summer sale!
80 DAYS – AN INTERNATIONAL JOURNEY INTO A STEAMPUNK 19th CENTURY –
As one might suspect, the name 80 Days is a reference to the famous Jules Verne adventure novel Around the World in Eighty Days. In this game You will do just that, try to circumnavigate the globe, beat your deadline, settle a bet, and defend your honor as a gentleman!
This game is a beautiful combination of the original vision of a world dominated by British colonialism and connected by modern technology, and a brilliant imagining of a 1800’s vision of the future. like all good and subtle science fiction, the main focus of the game is not on the tech, but rather it adds to the rich environment of the game, making the story even more unique and interesting.
Story & Setting –A Pocket Watch, Earl Grey, Airships, and Automatons. The actual story is at times fairly similar to that of the original story, but with several clever differences. Since you can essentially choose most of the places you go and how your characters proceed, the story can be different and new through many playthroughs. Since the original setting has been altered, the world you will circumnavigate has both recognizable countries and cities, but it will also features many factions, governments, and a history that is new and imaginative.
Gameplay – 1000’s of possible routes woven into a single story. The strength of this game is undoubtedly in the story. In many ways, though you have a goal that you can succeed or fail at, 80 Days is in many ways, a collection of short stories about a single pair of adventurers as they travel the world. All the odd characters and small adventures that you and your master Phileas Fogg encounter build into a single story that will conclude with the success or failure to meet your deadline. Since the game is mainly a text adventure the decisions you make are primarily between several choices provided to react to each situation that you are confronted with. You are provided with a globe to plan and reflect on your journey, and in markets you can pick items to buy or sell. The point of the gameplay that I found to be the weakest was probably that you have to do a lot of micro managing with finances to keep yourself well funded, which I did not find to be particularly interesting. Since most items are only for the purpose of selling in a different city, I felt that they served a fairly one dimensional role.
Difficulty – 80 days is a challenging deadline. I personally found it difficult to make it back to London in the allotted time. Because every train, car, and airship has it’s price, you need to make sure that you have enough money to travel. You are allotted a limited amount of money to travel with, and if you want more you must sacrifice time by waiting at a bank at least a full day. This adds a challenge which is good, though I still felt at times that funds could have been a more diverse and dynamic part of the game. The game itself is not hard to play or even to enjoy, but to complete your goal of 80 days you will have to plan carefully and react to unexpected difficulties cleverly. 80 Days is a game that is probably better suited for those who like good art in any form but who do not consider themselves a “gamer”, and is also appealing to a variety of ages. I would recommend it to anyone who loves reading fiction.
This game is one of my favorite mobile games. I personally had a great time with it and am sure I have not played through it for the last time, ( I sill haven’t explored East Africa or Russia). Also being someone who has read the original I can say I feel though it takes many liberties in it’s interpretation, Inkle did a wonderful job of preserving the feeling and nostalgia of the Verne classic, which also creating something greatly original. Though I have some minor complaints about the game mechanics (primarily those related to items and funds) 80 Days is a wonderful adventure and a clever game that I would highly recommend! It is available on the App store, Google Play, and Amazon Apps.
Hydora is a game that I stumbled across in the archives of my favorite game blog, Indiegames.com. Hydora was made by Locomalito, a game company that has made several other interesting and creative games of varying genre and styles. The group produces a lot of cool merchandise in addition to bringing interesting and innovative retro-style games into today’s modern world. Although you can purchase the merch and disks of the games with covers, you can also download this specific game directly from their website, completely free.
Hydora is a side-scrolling shooter game that is sort of a mix between an 80’s style arcade game and a modern art project. The game holds more complexity and individuality than that of a true arcade game, yet still holds to simple game play and basic upgrades such as a simple primary and secondary weapon. (you pick your first and second weapon before each level), all with in game-play power-ups. I got the game because I was looking for a good game to play when I needed a break from stress, and I love old scrolling shooter games. The thing that really got my attention about this one was the excellence in pixel art. I love the practical and aesthetic value of the level design and am surprised this game is not more well known, as it is truly excellent.
Story/Setting – An old favorite with a new style. The setting of the game starts in a very simple and traditional space-shooter setting that feels natural and fitting. But as you continue playing the setting quickly becomes more interesting and rapidly deviates from player expectations. There are no “worlds” or chunks of levels with single themes, but rather every level spills into the next and features a very unique and strong theme, often with completely original enemies and environmental hazards. The setting is as skillful re-imagining of a familiar style and genre.
Gameplay – If it ain’t broke… The gamplay it’s-self could be described as simple and solid. Though much of the game is very original, the game play is actually completely traditional for a scrolling shooter; movement, guns, and a super bomb type weapon you collect in the level. One innovation to this traditional method was that you collect a new weapon (either primary, secondary, or super bomb) after every level, and select your choice a the beginning of each stage. This was clever and interesting, and though not hugely necessary, it was fun. The weapon selection and gameplay works well as a solid foundation for the rest of the game to be built on.
Difficulty – 80’s style arcade brutality. As a part of the game’s self-described 80’s arcade roots, it can be sincerely difficult. unless you have a shield, which is very hard to obtain, a single hit from anything will kill you, (and even then, 2 hits kills you). Every death will also rob you of some gun power and movement speed you will have to struggle to earn back. This is fun, but at times can also be frustrating.
Overall, Hydora is one of my favorites. For a retro style shooter I would give it a 9/10. It’s not super long, but it’s high difficulty will keep you battling to finish this beautifully created modern space adventure. Everyone interested in indie games should give this one a try, and being that it is free to download, there is nothing stopping you from engaging in this bizarre galactic struggle. Suit up and join the fight to save the human race, you’ll be glad you did!